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GabeWork - Legend of Queen Opala - Version 3.03 Update



Year of manufacture: 2018
Genre: RPG, ADV, Hardcore, Group sex, Oral, Anal, Episodic, Prostitution, Hardcore, Furry, Bestiality.
Censorship: None
Platform: PC / Windows
Publication Type: In development
Tabletka: Not required
Version 3.03
Language of game: English
Language: English
Language of voice: English


Description:
It's a RPG series I've been making, using the RPG Maker XP engine, blending RPG elements, exploring and adult content, that's mostly focused on the Queen Opala, her evil sister Osira and their mother Farah, though the latest entry in the series is branching out ... and most importantly, the games themselves will always be free, even if the actual production process.
Currently, I'm making Legend of Queen Opala: Origin - Episode 2 with my mind set on a late 2016 deadline.

Continuation of the game series about the queen Opal. Which in fact is the prequel of the first part. Where do you play the role of a young knight who faithfully serves his country, while in his city does not appear a new dancer named Farah. The world waits for you, you decide how to act and whether to go only along the path of the hero, but can choose the path of the scoundrel.

Extras. Information: The developer plans to reveal the stories of many of the characters encountered in previous parts.

Illumi progression isn't updated to what's new in the latest beta
The new CG scene doesn't show up in the Art Gallery, and only has Western Edition art done so far.
International Version is only correctly displayed during CG Scenes it has finished art for.
International Version hasn't been added to the gallery yet, but you still unlock viewed scenes like normal.

Episode III – v3.03
Changelog Episode III (v.3.03)

Fix 531 – Some earlier maps and cutscenes in the Imperial Castle has been tweaked.
Fix 532 – When replaying a game of Strippin’ o’ Die the CG Style could incorrectly change, this is no longer the case.
Fix 533 – A new mini-scene has been added at Colussia and can be triggered by advancing the story.
Fix 534 – Adult Farah and Queen Opala has been added as available opponents in Stripping o’ Die.
Fix 534 – A new Dream Chest has been placed in Fellhorn Ruins and require the “Dream Key: Unbearable” to unlock.
Fix 535 – Additional story has been added.

Changelog Episode III (v.3.01)
Illumi progression isn’t updated to what’s new in the latest beta
The new CG scene doesn’t show up in the Art Gallery, and only has Western Edition art done so far.
International Version is only correctly displayed during CG Scenes it has finished art for.
International Version hasn’t been added to the gallery yet, but you still unlock viewed scenes like normal.

Version 2.22
Changelog:

Fix 493 – Behelda the Blacksmith now appear correctly in her finished sprite.
Fix 494 – Additional camp dialogues have been added for teen Farah, Gabrielle, Beatrix, Kythie and Bal’Rana.
Fix 495 – You can now switch Beatrix’s costume between her default and mercenary outfit.
Fix 496 – Bal’Rana, Beatrix and Tharg could be missing from Castle Warrengard without some upgrades, this is no longer the case.
Fix 497 – Leaving the barn at Duchess Mansion would glitch you into a building and get stuck, this has been corrected.
Fix 498 – The Warrengard Soldier informing you about a guest now informs you about the mailbox and workers having strange dreams.
Fix 499 – Metal Sensor and Steam Drill for treasure map hunting has been added to “Rewards” in the Encyclopedia.
Fix 500 – Five new titles has been added to the Encyclopedia, three in Trader and two in Adventurer.
Fix 501 – Playing Strippin’ o’ Die now gives you rewards at 3, 5 and 10 victories against each individual opponent.
Fix 502 – International Edition now has one more full scene finished.
Fix 503 – The graphics for unlooted spots have been updated.
Fix 504 – Your private quarters at Castle Warrengard can now be customized with portraits.
Fix 505 – Both default and improved spawn-rate for Golden Beetleblades has gotten significant boosts.
Fix 506 – Kythie has been added to the tent mechanic.

Version 2.20
Changelog:

Fix 476 – The Encyclopedia has been updated to list everything available in episode III.
Fix 477 – Illumi has been updated to cover and offer dialogue to all parts of episode III.
Fix 478 – Hermit’s Retreat has been added as a worldmap location in the desert region.
Fix 479 – A new sidequest called “Key of Dreams” has been added to Hermit’s Retreat.
Fix 480 – Additional illustrations, Dimensional Shards, looting spots and chests has been added to some past locations.
Fix 481 – Nearly every location can now be finished for the “Cleared” title.
Fix 482 – Two more treasure maps have been added.
Fix 483 – A few minor bugs and spelling errors have been corrected.
Fix 484 – Kythie will no longer go missing from camp and the related CG Scene has been removed.
Fix 485 – An alternative way of earning CG Scenes have been implemented in the form of “Dream Chests”.

Version 2.19b
Changelog:

Fix 470 – Traveling Scholar and his unique quiz rewards is now available at both Kahr and Odidania.
Fix 471 – Visual clues for quest-givers and card holders/locations have been updated with new graphics.
Fix 472 – Three new sidequests has been added to Odidania called “Girl Who Cried Ass”, “Beauty Treatment” and “Wet ‘n Dry”.
Fix 473 – Mistress Gloria has been removed from the game and replaced with Duchess Lynevere.
Fix 474 – A few cutscenes has been revised to better tell the story.
Fix 475 – Storymode for episode III has been completed.

Version 2.18
Changelog:

Fix 464 – A few minor graphical/text related issues has been corrected.
Fix 465 – You can now replay Strippin’ o’ Die against your opponent without having to visit them each time.
Fix 466 – The Hall of Memories have been added and can be accesses through the mirror from your private quarters.
Fix 467 – Bal’Rana has been added to the repeatable Tavern Wench Challenge at the Gentleman’s Club.
Fix 468 – Beatrix, Elin and Kristallia now shows up at Summer Cove after joining the party.
Fix 469 – Additional story has been added.

Version 2.17 Changelog:
Fix 447 – Gabrielle/Kristallia’s Theme will now play when initially introduced to Kristallia in Odidania.
Fix 448 – Colussia has recieved additional graphical/sound details to better set the mood for the sieged arc.
Fix 449 – A new full scene has been added and can be triggered by doing something “usual” in Castle Warrengard.
Fix 450 – It’s no longer required to leave Castle Warrengard to proceed the story after the first Iron Spire.
Fix 451 – Teen Farah, Beatrix, Ra’Tiki, Kythie and Elin has been added as available opponents in Stripping o’ Die.
Fix 452 – Three new locations has been added, Eastern Lighthouse, Marches of Despair and Grandmaster’s Hut.
Fix 453 – The encyclopedia has been updated to list all the new monsters, locations and illustrations.
Fix 454 – You’re now rewarded titles by romancing Roseus and Paellicia.
Fix 455 – How illustrations are displayed when found/collected has been slightly tweaked.
Fix 456 – International Edition now has two more full scenes finished, and also retroactively added to the CG Gallery.
Fix 457 – Paellicia can now be gained as the second available battle summon in the game.
Fix 458 – Further additional upgrades can now be made to Castle Warrengard after the story related renovation.
Fix 459 – Praeceps Isle and Pit of Ror’Ga has each gotten a new map.
Fix 460 – Praeceps Isle can now be explored again after finishing the Blackgard Stronghold arc.
Fix 461 – The Imperial Castle in Colussia can now be explored again after finishing the Colussia Seige arc.
Fix 462 – Two new sidequests has been added to Grandmaster’s Hut.
Fix 463 – The tutorials are now animated.

Version 2.15 Changelog:
Fix 418 – Entering the Homestead as of the previous beta could cause a black screen, this has been corrected.
Fix 419 – It is now possible to trigger the CG Scene with Naz’Raala without taking the renegade route.
Fix 420 – Naz’Raala has been added to the tent mechanic and is accessed through the dungeon.
Fix 421 – Visiting Rivulet Hills too early made it impossible to leave the area, this has been corrected.
Fix 422 – Fighting enemies during nighttime in the “alternative timeline” crashed the game, this is no longer the case.
Fix 423 – Most taverns and a few other places have gotten a new booth mechanic, and the cathedral now have confession booths.
Fix 424 – Gabrielle could appear twice at the same time during some Tavern Wench Challenges, this has been corrected.
Fix 425 – Discovering Summer Cove at night made the screen get stuck in faded black, this should now be fixed.
Fix 426 – Two Trading Card players at Castle Warrengard disappeared after Blackgard Stronghold, this has been corrected.
Fix 427 – The Skalhalm arc is now finally completed.
Fix 428 – Additional story has been added.
Fix 429 – Bal’Rana’s Tavern Wench Challenge mini-games now has International Edition CG.
Fix 430 – The Illusian Forest arc has been added and implimented to naturally flow along with the story.
Fix 431 – Fighting the Legendary Monster of River Checkpoint at night would crash the game, this has been corrected.
Fix 432 – Booths have been added to a lot of taverns/inn locations with a gloryhole mechanic.
Fix 433 – The Tavern Wench mini-game had some small graphical bugs that has been corrected.
Fix 434 – The emoticons for the protagonist has been replaced with a new set to better suit the battlepose.
Fix 435 – The Encyclopedia has been updated to list all the latest illustrations/trading cards.

Version 2.14 Changelog:
Fix 400 – The worker upgrading the courtyard didn’t show up under certain conditions, she will always show up now.
Fix 401 – The difficulty against Bal’Rana during the Stripping o’ Die has been nerfed.
Fix 402 – Ra’Tiki can now be invited to the tent under the right circumstances.
Fix 403 – The journal has been overhauled and updated to include everyone and enemy stats/weaknesses.
Fix 404 – Roseus can now be gained as the first available battle summon in the game.
Fix 405 – Party members now show up in all the cities, not just during the first visit or during specific story events.
Fix 406 – Changing costume in your quarters could show the wrong protagonist graphics, this has been corrected.
Fix 407 – All the main characters’s battleposes has been updated to the new style.
Fix 408 – Party members can be “invited” outside in towns under the right circumstances.
Fix 409 – Gabrielle and Mhu’Tiki has been added as available opponents in Stripping o’ Die.
Fix 410 – All cutscenes involving Zweibelle have been updated to better reflect her personality/history.
Fix 411 – Gabrielle’s Tavern Wench Challenge and Farah’s Flashing mini-games now has International Edition CG.
Fix 412 – The tent mechanic is now also available at Castle Warrengard after the Blackgard Stronghold arc.
Fix 413 – The first cutscene with Cecily has been made manditory and worked into the main storyline.
Fix 414 – Colussia has a new gift shop available by the park in the East District.
Fix 415 – The Skalhalm arc has gotten an additional cutscene towards the end.
Fix 416 – Corrected the graphical position with casting spells.
Fix 417 – Added a new, optional cutscene with Cecily.

Version 2.13 Changelog:
Fix 396 – The worker upgrading the private quarters didn’t show up under certain conditions, he will always show up now.
Fix 397 – Switching into Mhu’Tiki’s new costume caused a few graphical bugs, they’ve all been cleared.
Fix 398 – Sleeping in Castle Warrengard crashed the game, this is no longer the case.
Fix 399 – Transitioning between the citadel jail and the upper floor after the renovation reset progress temporary, not anymore.
Spoiler: v2.12
Fix 385 – A new mini-scene has been added and can be triggered by talking to Roseus after defeating her.
Fix 386 – Finishing the Blackgard Stronghold arc will have Castle Warrengard get an automatic, story related renovation.
Fix 387 – A new mini-scene has been added and can be triggered after finishing the Skalhalm arc by doing something “usual”.
Fix 388 – Further additional upgrades can now be made to Castle Warrengard after the story related renovation.
Fix 389 – All the stores in Odidania can now be purchased to secure trading routes.
Fix 390 – Bal’Rana can now do the Tavern Wench Challenge after triggering a certain cutscene.
Fix 391 – Once Bal’Rana is a Tavern Wench Challenge candidate, posters can be switched out between her and Gabrielle.
Fix 392 – The “Confuse” state now has a 100% chance of disappearing if the inflicted person is physically attacked.
Fix 393 – Roseus’s battlepose has been updated to the new style and can now also be put into the Distress status.
Fix 394 – After upgrading a certain section of Castle Warrengard, you can engage Bal’Rana in a game of Strippin’ o’ Die.
Fix 395 – Costume Fabrics can now be turned in to unlock Mhu’Tiki’s next outfit.

Version 2.12 Changelog:
Fix 385 – A new mini-scene has been added and can be triggered by talking to Roseus after defeating her.
Fix 386 – Finishing the Blackgard Stronghold arc will have Castle Warrengard get an automatic, story related renovation.
Fix 387 – A new mini-scene has been added and can be triggered after finishing the Skalhalm arc by doing something “usual”.
Fix 388 – Further additional upgrades can now be made to Castle Warrengard after the story related renovation.
Fix 389 – All the stores in Odidania can now be purchased to secure trading routes.
Fix 390 – Bal’Rana can now do the Tavern Wench Challenge after triggering a certain cutscene.
Fix 391 – Once Bal’Rana is a Tavern Wench Challenge candidate, posters can be switched out between her and Gabrielle.
Fix 392 – The “Confuse” state now has a 100% chance of disappearing if the inflicted person is physically attacked.
Fix 393 – Roseus’s battlepose has been updated to the new style and can now also be put into the Distress status.
Fix 394 – After upgrading a certain section of Castle Warrengard, you can engage Bal’Rana in a game of Strippin’ o’ Die.
Fix 395 – Costume Fabrics can now be turned in to unlock Mhu’Tiki’s next outfit.

Version 2.11 Changelog:
Fix 371 – Restarting the story could sometimes make Kythie not revert back to Kythe for battles, it’s fixed for real now!
Fix 372 – Restarting the story and sleeping did not cure the Distress status as intended, this has been corrected.
Fix 373 – Beatrix’s sprite didn’t show up in the menu if she joined, it should be corrected now.
Fix 374 – The game didn’t acknowledge resisting arrest during the first encounter with Van, this has been retroactively fixed.
Fix 375 – The CG Gallery has been updated to include all the missing illustrations available through the scenes normally.
Fix 376 – Additional storymode content has been added to the game.
Fix 377 – Skalhalm has been added as a worldmap location.
Fix 378 – A few bed didn’t cycle between day/night correctly when sleeping, this has been fixed.
Fix 379 – A new full scene has been added at Blackgard Stronghold and can be triggered by advancing the story.
Fix 380 – Using the crystal at Immemorial Glade changed the battle theme incorrectly, this has been corrected.
Fix 381 – Bal’Rana shows up at camp now after she joins the party.
Fix 382 – The “Poison” state will remove itself like nearly all other negative states after a battle is over.
Fix 383 – Visiting any tavern after a certain point in the story might yield a surprise.
Fix 384 – Van and Cecily is now added to the journel when coming across them for the first time.

Version 2.10 Changelog:
Fix 367 – Beatrix’s battlepose has been updated to the new style and can now also be put into the Distress status.
Fix 368 – Homestead has been added as a worldmap location near Colussia, where you can visit Cecily.
Fix 369 – Additional storymode content has been added to the game, you can now finish the Blackgard Stronghold arc.
Fix 370 – A large amount of missing illustrations for the various CG styles has been added to the game.

Version 2.09 Changelog:
Fix 361 – A new mini-scene has been added and can be triggered by advancing the story.
Fix 362 – Additional storymode content has been added to the game.
Fix 363 – Two paintings in Odidania gave the same illustration, this has been corrected.
Fix 364 – The cosplay gallery had some minor display issues, this should now be fixed.
Fix 365 – An occurance where the protagonist goes invisible after a specific cutscene has been corrected.
Fix 366 – Restarting the story could sometimes make Kythie not revert back to Kythe for battles, this should be fixed now.


2.08
Fix 348 - One of the tent sequences with Farah displayed the wrong main character, that is no longer the case.
Fix 349 - Even after unlocked, the first scene with Laquadia wouldn't show up in the new style, this has been corrected.
Fix 350 - Photo Galley is now functional and allows you to view all the awarded Lewd Box cosplay photos.
Fix 351 - Golden Beetleblade mobs were missing from Tijia Woodlands and Northern Creek, this has been corrected.
Fix 352 - International Edition now has four more mini-scenes finished, and also retroactively added to the CG Gallery.
Fix 353 - A certain character will no longer leave and inspect the "scent" if you tell Mhu'Tiki not to teach her anything.
Fix 354 - Masquerade's battlepose has been updated to the new style and can now also be put into the Distress status.
Fix 355 - Master Hen'Tai now shows up in the Whitehaven shrine and allows you to trade previously earned Titles for Lewd Boxes.
Fix 356 - Various locations has been updated to include mentionings of the "Dream Blight" and the Crusader Van.
Fix 357 - The sidequest tutorial now mentions purchasing the Quest Log at the Equipment Store for additional help.
Fix 358 - Leaving the Imperial Castle for the first time at the beginning of the game now triggers a new cutscene.
Fix 359 - A new full scene has been added and can be triggered by advancing the story.
Fix 360 - Additional storymode content has been added to the game.

Version 2.07 Changelog:
Fix 339 – Latest trading cards and illustrations incorrectly showing up in the Art Gallery has been corrected.
Fix 340 – The CG Gallery has been updated to include the newest CG Style.
Fix 341 – Costume swapping menu has been completely remade with a new look.
Fix 342 – A “Lewd Box” mechanic has been implemented and gives you one for every rewarded Title.
Fix 343 – Mhu’Tiki is now a playable character and joins after Castle Warrengard is claimed.
Fix 344 – The “invite to tent” mechanic has been extended and now offer double the amount of options.
Fix 345 – Additional storymode content has been added to the game.
Fix 346 – A new mini-scene has been added and can be triggered after reaching Odidania.
Fix 347 – The game has received a new, exciting addition to the opening.


Updates and Glitches/Bugs Fixes - v2.06
Fix 326 - Ra'Tiki has gotten the new battleposes for the Distress status and various costumes.
Fix 327 - All the new locations/monsters introduced since after the release of episode 2 is now listed in the Encyclopedia.
Fix 328 - Two new locations has been added, Illusian Forest and Isolated Shack.
Fix 329 - The opening sequence before introducing the main character has been slightly tweaked and improved.
Fix 330 - Character and game edition selection has been completely remade to offer more flexibility and information.
Fix 331 - International Version has finally been included and can now be selected.
Fix 332 - Tavern Wench Challenge had a few graphical bugs that has been corrected.
Fix 333 - Kythie has gotten the new battleposes for the Distress status and various costumes.
Fix 334 - Backgrounds during Farah and Gabrielle's mini-games have been swapped out for new ones.
Fix 335 - Ra'Tiki's scene with the protagonist has been slightly extended.
Fix 336 - The Tavern Wench Challenge in Kahr had the wrong dialogues, this has been corrected.
Fix 337 - Odidania in now fully completed with all NPC's, shops etc. added.
Fix 338 - Encyclopedia has been updated to list all available illustrations/trading cards.
_________________________________________________

Old Updates and Glitches/Bugs Fixes - Previous Beta Versions
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Size: 2180

Comments 3

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